The best bit is it is so easy to get around the once-each-turn limitation if you just blink it with Displacer Kitten and start the whole thing off again
Cards like Anointed Procession, Doubling Season, and Chatterfang, Squirrel General take these cards and ramp up their effectiveness so you can end the game twice as fast
This design cleverly incorporates Tiduss Cheer ability and the counter mechanics are a subtle nod to Final Fantasy Xs iconic Sphere Grid system
The only real way to derail your combo is for an opponent to destroy Isochron Scepter or counter Nexus of Fate with an exiling card like Faerie's Trickery
Dispatcher Socketed Sprocketer Spell Suck Spy Eye Suspicious Nanny Time Out Very Cryptic Command Wall of Fortune BLACK Big|Boa Constrictor capital offense Dirty|Rat Extremely Slow Zombie Finders, Keepers Hangman Hazmat Suit (Used) Hoisted Hireling Inhumaniac Masterful Ninja Ninja Old-Fashioned Vampire Over My Dead Bodies Overt Operative Rumors of My Death
Make sure you have contingency plans in place, such as board wipes or protective spells, to handle nasty surprises and an ever-shifting board