Whispers in the Well - Emerald and Amber Best cards: Simba, King in the Making The Amber and Emerald deck for Whispers in the Well has an unusual gameplan - you'll be going wide with characters, each of whom has a very distinctive ability to answer your opponent's strategies
If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon

This deck contains: 1 60-card starter deck including 2 foil cards 11 Tokens 1 Rulebook 1 Booster pack containing 12 randomized cards 2 Beagle Boys - Small-Time Crooks 3 Belle - Apprentice Inventor 1 Beast - Frustrated Designer 1 Belle - Mechanic Extraordinaire 2 Chaca - Impressive Daughter 3 Cogsworth - Climbing Clock 2 Cy-Bug - Invasive Enemy 2 Donald Duck - Focused Flatfoot 2 Edgar Balthazar - Ambitious Butler 2 Gaetan Moliere - The Mole 3 Jebidiah Farnsworth - Expedition Cook 1 Kida - Creative Thinker 1 Lyle Tiberius Rourke - Crystallized Mercenary 2 Marie - Favored Kitten 1 Maurice - Unconventional Inventor 2 Moana - Island Explorer 2 Monsieur D'Arque - Despicable Proprietor 2 Robin Hood - Eye for Detail 2 Sir Kay - Unruly Knight 3 Stabbington Brother - Without a Patch 3 Toby - Dogged Companion 1 All is Found 2 Ever as Before 2 Gold Coin 2 Helping Hand 2 Longboat 3 Maurice's Machine 2 Medal of Heroes 2 Ruby Coil 2 Unconventional Tool Booster pack rarity breakdown: 2 Rares, super rares, or legendaries 3 Uncommons 6 Commons 1 Foil card of any rarity Related Products

Fraud prevention Customer support Refund support for customers Item condition No noticeable scratches or marks Ships from Japan Category
Strago and Relm seems like a sweet card for untapped decks like Samut, Voice of Dissent and for decks that can set up copying spells
Combine the deck with Steel for some particularly powerful songs, such as A Whole New World, and you have the deck affectionally referred to as Steelsong