While there have been plenty of solid three-cost land destruction spells over the years (and almost entirely in the nineties), Sinkhole was the only really good one for two-mana
Any creature/token-heavy deck can find a place for Evendo, Waking Haven, not to mention that it has additional synergy with counter manipulation and proliferation decks that can make stationing it very fast and reliable
Neon Dynasty's sagas are one of the coolest instances of lore in Magic: The Gathering that there's ever been
Having the time of your life at the Astrotorium in a stylish hat, of course
Vivien Reid checks a lot of different boxes for a creature decks utility package: You have card advantage, a potentially repeatable Naturalize, and an anthemic emblem that hits like the Final Lap fanfare in Mario Kart
Thassas Statuary Plane: Theros At the beginning of your upkeep, Scry 2