Sporting identical effects in white and blue, Ghostly Prison and Propaganda make attacking with any creature cost two mana
I played a couple hours the first two days the game came out, but after that, my time spent playing decreased
it does force one of your opponents creatures to attack, but giving them a card for their trouble is such a big price
4 Sphere Grid Green Stompy Decks Are Feasting Green and +1/+1 counters go together like blue and being annoying, and Sphere Grid really leans in to the stompiness that makes the colour so much fun
But even treating this as a 4-mana 3/2 that draws you a card sounds really good, and you can obviously divide up when you cast the two halves to make it feel even better and if you always have the mana available when it dies, it will just keep coming back When it has a big enough friend around, it is going to be an intimidating attacker on any board and that alone is enough for the Ruiner to be relevant almost all game long
TheoryCrafter on Bant Erayo-Noon 5 months ago My suggestion is to commit more heavily to 0 mana value spells including, but not limited to, Darksteel Relic, Everflowing Chalice, Memnite and Ornithopter, in addition to what you already have in your deck and sideboard