We miss out on some Enchantresses because we're not playing green, but since we're so focused on Auras, we can make up for that loss by running Sram, Senior EdificerSram, Senior Edificer and Kor SpiritdancerKor Spiritdancer as additional draw engines
While doubtless there will be more 'Background' enchantments to pick from, the ones that intrigue me at the moment are Guild Artisan, which will give you piles of Treasure tokens to speed up your deck, and Criminal Past, which gives you access to black cards and makes your Karlach harder to deal with
Green: Tyvars Stand, Tamiyos Safekeeping, Snakeskin Veil, etc
Hello there, it's been a while
Get ready to assemble on MTG Arena when Magic: The Gathering | Marvel Super Heroes arrives on June 23
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