Meanwhile, Pelakka Predation shows off one of the often missed aspects of MDFCs that I really love: since they come attached to lands, MDFCs allow you to sneak in effects that you otherwise wouldn't normally play in a Commander deck (in this case, a Thoughtseize-style targeted discard spell)
Not only that, but when a ninja - which they are - deals combat damage to an opponent, you get to reveal the top card of your library, put it into your hand and then each opponent loses life equal to that cards mana value
The ultimate Jund sacrifice engine, this powerful dragon gets bigger with every permanent you sacrifice while netting you a card
Its fine to diverge from the primary Temur energy colors, but this wouldve been the perfect home for those cards
Pick a longer-lived scope when you want recurring triggers (e.g
Enchantments (19) 1x Abundant Growth 1x Banishing Light 1x Binding the Old Gods 1x Darksteel Mutation 1x Day of the Dragons 1x Elspeth Conquers Death 1x Enchantresss Presence 1x Fertile Ground 1x Ghostly Prison 1x Hallowed Haunting 1x Imprisoned in the Moon 1x Minimus Containment 1x Propaganda 1x Sigil of the Empty Throne 1x Sphere of Safety 1x Starfield of Nyx 1x Sterling Grove 1x The Eldest Reborn 1x Trace of Abundance Other enchantments in this section include those that help fix your mana and make it easier for you to cast your spells (like Abundant Growth and Trace of Abundance ), keep you safe while you build your board state (like Ghostly Prison and Propaganda ), or to help you draw cards and create tokens to block or swing with