Almost entirely because of duplicate protection, they have now 100% lured me in as a customer to start seriously playing on MTG Arena and spending money, while also still collecting Common, Uncommon, Rare sets on MTGO (though no longer Mythics, it's too expensive to keep that up)
A couple of the current powerhouses in Standard (Gix, Yawgmoth Praetor and Raffine, Scheming Seer) love aggressive 2-drops, and Dimir wouldn't mind some cheap crew for Subterranean Schooner
Arasta of the Endless Web
Ice Age also talks about the main villain -- the necromancer Lim-Dl (who I will inevitably refer to as Lim-Dul at some point in this review)
If you play these enchantments on turn 1, youre no worse off than you were playing mana ramp stapled to a creature
Your opponents cant play land cards from graveyards