Conclusion Each of the Game Changers are powerful in their own right
So long as you keep foretelling cards and keeping your hand full so you can get that goad trigger, youll have yourself a hectic battlefield on your hands
The best ability you could Give to that pokemon, fits flavor, fits strategically as a bug type that resists fire, that kills fire without breaking any sweat, and as water type that somehow deals With grass in a way
Not only that, but you also get to damage every character card your opponent plays just for putting this one down
Try to stay at 5 cards or less, or at least 6 cards so you aren't punished too much by a OP06-047-charlotte-pudding
I got the Black Bolt version and pulled a Drilbur IR, so not a great experience with Black Bolt from the binder collection but the extras will come in handy