You can just have both chaos commanders in your command zone

Abyssal Horror Adarkar Wastes Aladdin's Ring Ancestral Memories Ancient Silverback Archivist Beast of Burden Bedlam Bellowing Fiend Benthic Behemoth Birds of Paradise Blessed Reversal Bloodshot Cyclops Brushland City of Brass Coat of Arms Crimson Hellkite Daring Apprentice Darkest Hour Deflection Delusions of Mediocrity Dingus Egg Disrupting Scepter Dregs of Sorrow Early Harvest Earthquake Eastern Paladin Elder Druid Elite Archers Elvish Archers Elvish Champion Elvish Piper Ensnaring Bridge Equilibrium Evacuation Fallen Angel Feroz's Ban Fervor Final Fortune Fleeting Image Flying Carpet Glorious Anthem Goblin King Grafted Skullcap Greed Howling Mine Hurricane Impatience Infernal Contract Inferno Intrepid Hero Jalum Tome Jandor's Saddlebags Jayemdae Tome Karplusan Forest Kjeldoran Royal Guard Lord of Atlantis Mahamoti Djinn Mana Clash Mana Short Maro Master Healer Mawcor Meekstone Might of Oaks Millstone Nature's Resurgence Nature's Revolt Nightmare Northern Paladin Okk Opposition

The play pattern here is to get Vivi in play, pitch a huge red spell card to cast a free Blazing Shoal and make Vivi enormous, then use Vivi's ability to generate loads of free mana and cast more giant spells, storm off, or simply swing and deal heaps of damage to your opponent with the now embiggened mage
I just hate sitting around with one good card on my table waiting for the turn to pass back around so my opponents will let me attack and do all kinds of stuff they dont want to see happen, all the while hoping no one drops that Swords to Plowshares
Pidgeot ex #164 (Double Rare / full art) is worth buying early given its competitive play usage
Wo-Chien ex 240/91 Loading