The Case for Card Draw Let's start with the pure card draw stylings of instant speed four cost Fact or Fiction that digs five, your foes separate, and you choose the half you need, so you have a guaranteed two good cards or three okay ones
(If it would be dealt damage or destroyed, remove a shield counter from it instead.) If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it comes back onto the battlefield
Best to just accept fate and wait to be sucked into cyberspace for all eternity
For cards under $50, the risk is manageable for most people
In lifegain builds, this turns your health into a renewable resource, especially when you pair it with engines like Exquisite Blood or Bolas's Citadel
Graded Population Report: Vivi Ornitier [Extended Art Foil] #514 Visualize the distrbution of grades in the chart