All you need is to own enough to win the game, which will cause this card's price to rise
Preordain might be the easiest to defend among all four
This is no problem for decks that use just one type of Energy, but it can be for those that don't

Abstergo Entertainment Academy Ruins Adanto, the First Fort Atzal, Cave of Eternity Azcanta, the Sunken Ruin Baldur's Gate Barad-dr Barracks of the Thousand Boseiju, Who Endures Boseiju, Who Shelters All Dark Depths Dark Depths Eiganjo Castle Eiganjo, Seat of the Empire Eye of Ugin Flagstones of Trokair Gaea's Cradle Gallifrey Council Chamber Geier Reach Sanitarium Gemstone Caverns Gods' Eye, Gate to the Reikai Hall of Heliod's Generosity Hall of the Bandit Lord Hammerheim Inventors' Fair Itlimoc, Cradle of the Sun Jurassic Park Karakas Keldon Necropolis Kher Keep Kor Haven Metzali, Tower of Triumph Mikokoro, Center of the Sea Minamo, School at Water's Edge Minas Morgul, Dark Fortress Minas Tirith Mines of Moria Miren, the Moaning Well Mount Doom Nykthos, Shrine to Nyx Oboro, Palace in the Clouds Okina, Temple to the Grandfathers Otawara, Soaring City Paliano, the High City Pendelhaven Phyrexian Tower R&D's Secret Lair Rath's Edge Rivendell Sanctum of the Sun Serra's Sanctum Shinka, the Bloodsoaked Keep Shivan Gorge Shizo, Death's Storehouse Sokenzan, Crucible of Defiance Spitfire Bastion Takenuma, Abandoned Mire Tecutlan, the Searing Rift Teferi's Isle Temple of Aclazotz The Black Gate The Core The Grey Havens The Myriad Pools The Shire The Tabernacle at Pendrell Vale The Tomb of Aclazotz Three Tree City Tolaria Tolarian Academy Tomb of Urami Tomb of the Dusk Rose

When a company like PSA or Beckett grades a card, they assign it a score from 1 to 10
We drew heavily from archived announcements on MTGNexus, outstanding articles by Commander Advisory Group members Kristen Gregory and Tim Willoughby, and the collective recollections of folks who were involved at the time