Kor Spiritdancer [c]Kor Spiritdancer[/c] is built for enchantment decks, or more specifically, aura decks
First, and Ill describe this in more detail later on when I talk through some matchups, I believe U/W Spirits is favored against Humans in the heads-up matchup
Restricted Office / Lecture Hall Sending half the school of creatures to the Restricted Office is pretty useful, as is the late-game benefit of Lecture Hall
Both casual and competitive play are open avenues here
When it's defeated, exile it, then cast it transformed.) When Invasion of Eldraine enters the battlefield, target opponent discards two cards
Lands like Temple of Mystery and Temple of Silence fit naturally into Commander builds where early tempo is less important than the overall long-term stability