Torch the Tower's last replacement effect will exile the target permanent if it would die this turn for any reason, not just due to lethal damage or having 0 loyalty
While our last update included a number of changes to the format, they were largely changes that I'd categorize closer to "maintenance" than "addressing disaster." Rather than trying to radically alter the landscape of Modern by banning or unbanning cards, the goal of our previous set of updates was to address metagame share and power level of a few for the format's main players while preserving their existence
Changing all monsters into Zombies can be extremely devastating for certain decks, like Swordsoul with an emphasis on Wyrm materials, or Cyber Dragons completely relying on Machines
Saga Creatures - Summons are making an appearance in this set, as part of Magic: The Gathering's first-ever Saga creatures
I expect that once we actually get to play with the cards, some of the battles in this tier will rise to A-tier or maybe even S-tier, while others will fall toward the unplayable categories
Many bring powerful effects to the command zone for the first time, giving deckbuilders all-new avenues to pursue