The original version of this article had me trying to feature all the world enchantments above, but I really don't have much to say about In The Eye of Chaos or Field of Dreams
Wizards likes a 2:1 ratio for rares and mythics, so the pool of available cards will be 75 cards deep
Although it has its downside, its one of the cheaper ways to end the turn
This red enchantment can add a goad element to any deck using one of these Baldurs Gate commanders, making them honorary goad commanders
(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) Once a creature becomes monstrous, it can't become monstrous again
With Exploration and Wild Growth its easy to consistently have mana to cast all the cards that you draw, especially when you also have access to one of Magic s most powerful lands of all time Serras Sanctum