They allow players to deal damage quickly and put pressure on their opponents
Tivit presents a lose-lose situation to opponents in most cases, and that's what we want out of a truly great commander.
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This is fine because Monsters stolen by Big Eye's effect do not go back to your opponent's field if Big Eye gets destroyed or if the turn ends
With low mana value mana rocks seeing more play in modern Commander decks, Sunder and other mass land destruction cards arent quite as backbreaking as they used to be, but that just means you might need to play 2 spells or wait until an artifact board wipe has been played by somebody else to slam the doors on your opponents ability to produce mana
This is the only exception to the general rule that each face has its own characteristics