We will also tell you how to build your deck with these cards effectively
Good token commanders in MTG must have at least 1 of the following 3 characteristics: The ability to generate a large number of tokens at a proportionally low mana and opportunity cost Easily repeatable token generation Strong supporting effects for tokens that justify not being able to create tokens Good token commanders also can have the following traits in conjunction with the above: Fast, accessible payoffs for creating your tokens, such as giving them haste, boosting their power, or gaining effects when they die Potential for establishing infinite combos with your tokens Miscellaneous useful effects Many of the strongest token commanders have multiple traits from the lists above and contain access to green and/or white cards, as these colors have the most powerful support cards for token strategies, many of which were shown earlier
Wrath of Gods are good, after all, but Bonfire is no Wrath of God
The battle at the big bridge offers a nice instant effect, as does Galuf's final act
I got to do that this year, though the deck also had its share of underwhelming games
FAQ Are Tutor Cards Banned In Any MTG Formats