Ive been bringing in Hornet Nest even though its easy for them to kill because they do have to kill it, as Ill almost certainly win if they give up on attacking on the ground, but theres some risk that I flood on that kind of thing and they side into End Hostilities and/or Elspeth
A Trap Monster whose effect is negated (by Jinzo) reverts to being a Trap Cards in the Spell / Trap Card Zone immediately
Do you know of a new deck that Insight Engine fits perfectly into that explains the spike
Self-Destruct Rarity: Uncommon TYPE: Instant SUBTYPE: - CMC: 2 Mana cost: USD: $0.23 EUR: 0.14 TIX: 0.04 EDHREC RANK: 8609 Target creature you control deals X damage to any other target and X damage to itself, where X is its power
If you have other characters in play with Evasive, they all gain the Breaking Records ability, meaning each one can get you an extra card and point of lore if you pay 1 ink and exert them
All told, I wish it cost one less mana