I've also focused on cheap protection for Cloud like Loran's Escape, and something that nobody really talks about is Green's "draw cards equal to power" which is bananas here like Hunter's Insight which is easily a 3 mana draw 7+, I find it kinda silly that all the precon guides are focusing on more expensive and less efficient draw options like Sram, Senior Edificer or even Sword of Fire and Ice when you can just out-value all of that with cards that are less than a dollar
I think for a deck that embraces flooding the field with characters and bouncing would-be-banished characters back to your hand, the cards that let you heal (which are almost never useful in any trading card game) are wasted space here
Ok Booster Box (Lorcana First Chapter) Details All prices are the current market price
Rarities Legend Common (C): 72 Uncommon (U): 54 Rare (R): 51 Super Rare (SR): 18 Legendary (L): 12 Epic: 18 Enchanted: 18 Iconic: 2 Total cards in the set: 207 + 38 secret range cards Release date: July 24, 2026 (wide retail) July 17, 2026 (local game store prerelease)
One thing we realized while playtesting is that a lot of people have affinity for some of the FINAL FANTASY games
The price for each lair is the standard $30 nonfoil, $40 rainbow foil that weve come to expect under most circumstances