One card might not seem like a huge difference, but one card is often all it takes to win a game of Magic
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owners control
Talion, the Kindly Lord Wilds of Eldraine, Mythic This is a cool card with a very fun effect, but Im not convinced it has the staying power once its novelty wears off
White-Blue is all about "modified" creatures, which means lots of equipment, aura enchantments, and +1/+1 counters plus some creatures designed to take advantage of them
The reason why I prefer Secret Plans over Rashmi, is Rashmi is a creature
In the same breath, a deck that has Selvala, Zaxara and Faeburrow Elder should be careful with effects like Freed from the Real or Pemmins Aura