In his base form, Jecht has Menace (he must be blocked by two or more creatures), and whenever he deals combat damage to a player, you can exile the card to return it to the battlefield transformed, on its other side
Magnet Armor Trap (Normal) Special Summon 1 Armor monster from your Graveyard
At least, thats what he superstitiously believes
Exxod, Master of the Guard deals 1,000 damage to opponents any time an EARTH monster is Flip Summoned (as long as Master of the Guard is face up)
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