Commander Review: Core Set 2019 Part 2 (Red, Green, Multi-Color, Colorless) We continue our Commander review of the new M19 cards where we left off with Part 1: Red, Green, Multi-Color, and Colorless
It forces the opponent to interact with the board rather than the stack, which is exactly where aggressive decks want the game to be
Paired with a card like Ghost Ark (more on that soon), all your cards unearth abilities cost only one mana to activate
The longer you wait to cast Brainstorm, the more information you have to make better decisions about which cards to keep and get rid of
There are definitely times when it'll be your all-star card, but I can also imagine cutting it from the deck that's not got many instants
Final Fantasy X White-blue-green counters are a classic staple in Magic deckbuilding and having access to all three here really let us build out a whole deck about moving the counters on the board and leveling up your team