They come with 11 Damage counters, 1 paper playmat, 1 tracker token, and a booklet of game rules
#10 Revive 27/204 Admittedly, this card at first glance seems to be lacking some of the secret sauce it takes for a card to be truly great
Another anti-Lantern Control card, Damping Matrix has applications in shutting down the combo aspects of toolbox decks
The deck thinning from dropping extra land helps, but I would recommend about 10 cards that have some form of drawing, meaning you should bump into one by at least turn 3 every game
It pairs best with haste-granting effects, because then the creatures coming in pump the team and each other and can immediately use the buffs
There's fifteen great cards to cover here so let's jump in and check them out