The three days in Minneapolis allowed for the meeting of friends both old and new, countless games played, and much exciting business to be conducted
Bloodhill Bastion Border Guardian Boros Keyrune Brass Knuckles Case of the Shattered Pact Celebr-8000 Combat Thresher Death-Mask Duplicant Eater of Virtue Fireshrieker Gavel of the Righteous Genji Glove Grappling Hook Leyline Axe Luxior, Ignited (playtest) Needle Spires Phyrexian Dragon Engine Rahilda, Feral Outlaw Rover Blades Scuttling Butler Slimy Burrito Illusion Sunhome, Fortress of the Legion Super-Adaptoid The Vision Thrumming Hivepool Turbo-Thwacking Auto-Hammer Valor's Reach
This effectively means +3/+3 for each player below half health
Even looking up the keyword "Convoke" in Scryfall can clarify if this is the type of deck you want to build
We included this card in our picks for the best red cards in TMNT, and even though the set focuses more on artifacts and equipment for red decks, this card will undoubtedly still find a home in Commander and some red Standard decks
Like each of the cards on this list, Scythecat Cub isnt all too easy to get ahold of