I want the card placement positions to be separated for "Monsters" and "Spells/Traps" I keep it ON because I have to be careful about placement when playing Knightmare or Parallel eXceed, but if I'm not being hit by Infinite Impermanence, it basically doesn't matter where my Spells/Traps are, so I'd like to be able to choose that freely
Sauron, the Lidless Eye Sauron, the Lidless Eye is an aggressive commander focused on going wide
Once everyones combat (or cowardly hunting) is over theres a clean-up phase where workers are retrieved, cards and Warrior dice refreshed, and gold is added to undefeated overseas Monsters
This card's inherited effect is a [Your Turn] effect, so it can be activated when this card becomes a digivolution card under a Digimon in the battle area
While we had to leave our Prishe legend on the cutting-room floor, we managed to work her into this noncreature spell
By far his strongest team member is his Gyarados, which has the ability to Mega Evolve, which is another mechanic that could come back in future sets