I'll drop word for one of the best of those payoffs, because I just freaking' love this pinging ol' dragon: Niv-Mizzet, Parun
Fetchlands are special land cards that allow players to sacrifice the card and pay 1 life to search their library for another land card, then put it onto the battlefield
Solo play is much like a practice range or sparring dummy that helps players get a grasp on new cards and rules
Plan A: Enduring Ideal You want it all, but you cant have it Each of the epic spells win in a very different manner, and once you cast one, youre locked out from playing any of the others
Powerful Card Draw in Various Formats Treasure Cruise In formats like Legacy and Modern, the delve mechanic of Treasure Cruise allows you to essentially turn your graveyard into a resource, making this card a powerhouse for drawing three cards with minimal mana investment
It doesnt really further the decks game plan beyond a simple more spells are good strategy