The Mimeoplasm The Mimeoplasm lets you assemble some crazy creature combos
Infect commanders generally revolve around proliferate or poison counters directly, or combat to allow for creatures with infect to attack the opponent directly, oftentimes finding ways around potential blockers
Instant Color tag templates(None) Brute Force Target creature gets +3/+3 until end of turn
As the aether begins to fade and the lifeless deadlands spread ever further, so too does the struggle for possession of the final flickers of the Mothers' light grow ever more fierce
Kuldotha Red and various Boros builds get enough tokens going around that playing this, ditching a small 1/1, and blowing up a Myr Enforcer or a land seems like a pretty good tradeoff
That's how Equipment decks tend to operate, and to Limit Break's credit, it's very synergistic in that regard