You just need to lock the game down until your opponent is out of cards in their hand, and then slowly chip away at them
In a typical four-player game, this results in three hasty 7/5 attackers and three separate triggers to cast spells from graveyards without paying their costs
There's also some weak cards like Interceptor, Shadow's Hound which is really cool and self-reanimate is thematic, but there's only a single Assassin in the deck (not even a commander) and a 4/3 without evasion is simply not worth getting back anyway
Before Leyline of Abundance and Oath of Nissa were banned, Mono-Green Devotion was absolutely crushing Magic Online to the tune of a 60% win rate, but even without the absurd starts that Leyline provided the deck is still remarkably consistent and powerful
It can also make a great Elfball commander with a focus on counters
This time, building on that, I want to design a set that fulfils those goals, and also includes another new thing for me: New Keyword mechanics