Some sacrifice payoffs will trigger only when you sacrifice tokens, like Mirkwood Bats, while others will specifically care about lands or creatures
Blue is the absolute best at copying creatures or artifacts, but despite being heavily instant and sorcery focused, cant copy those with a great efficiency
While in general, we like to leave strategies open, in the worse than Stonehorn Dignitary world, anything which significantly inhibits other players from being involved in the game would have to go
In 268,209 decks (good for 9.5% of all white decks), Akroma's Will is certainly quite popular
The Slow Land Cycle Deserted Beach Overgrown Farmland Rockfall Vale Haunted Ridge Shipwreck Marsh Dreamroot Cascade Sundown Pass Shattered Sanctum Deathcap Glade Stormcarved Coast These 10 slow dual lands see a lot of play, and entering tapped on the first two turns is a small price to pay in non-aggro deck
If you cast such a spell and choose to apply Far Out's effect to it, you won't be able to choose any single mode more than once