Cast it on a later turn for its foretell cost.) Instant Color tag templates(None) Ultimate Magic: Holy Permanents you control gain indestructible until end of turn
Thats a good source of cards if theres enough land creatures
Lets add Psychic CorrosionPsychic Corrosion, Jaces ArchivistJaces Archivist (not really a mill spell, but still depletes your opponents libraries), Brain FreezeBrain Freeze, and my favorite, Maddening CacophonyMaddening Cacophony
Thats a wrap on enlist, at least until we see the ability again down the road
To then take that counter and destroy the permanent you countered adds insult to injury, and makes this easily one of the best artifact or enchantment removal spells weve seen for the game
The focus is reliability and readability