I tried to account for how they function in present-day Magic, so historically powerful sorceries that dont see much play anymore didnt make the list
No, Mega Evolution cards are not good for beginners, as they involve higher-risk gameplay mechanics and are no longer part of the Standard format, making them better suited for collectors or experienced players.
The code is open source and can be found on: If anyone decides to create their own set, I would love to see the results
PlayStrixhaven: Will grant you Wizard School booster packs
BPhillipYork: I think is fun, really kind of sad it doesn't have white, because there's a lot of Boros artifact and creature reanimation that's slightly goofy but definitely you could play around ramming your spaceship Titanic over and over
Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield