(It deals damage to creatures in the form of -1/-1 counters.) Whenever this creature deals damage to an opponent, remove all -1/-1 counters from it
Skullclamp I have had Skullclamp a bit higher on previous lists
Basically, while the actual milling effect of Compelling Argument isn't good, it's a fine card thanks to the ability to turn it into a more useful card for just one mana, while also giving us some late-game upside of milling our opponent when they are almost out of cards
Enduring Innocence has two big advantages over other versions of this effect: It works with enchantment synergies, and more importantly, your opponent needs to kill this glimmer twice
Feel nice to the touch
This one not only picks a creature or planeswalker card from your opponents hand, but also tutors up any card from your library for three life (wow!), and even reanimates a creature from any graveyard into play under your control