Firemind's Foresight is a tutor on steroids, and Etherium-Horn Sorcerer might not look like a grand experiment, but it's actually designed to throw out more and more spells so long as you have a ton of mana
Looting: draw one or more cards, and then discard a number equal or less to what you drew
Each investigator comes with a pre-built deck that represents their abilities, strengths, and weaknesses

Table of Contents show The Deck Sol Ring | Illustration by Mike Bierek Commander (1) Creatures (18) Argothian Enchantress Bloom Tender Destiny Spinner Grand Abolisher Herald of the Pantheon Kor Spiritdancer Light-Paws, Emperor's Voice Sanctum Weaver Sram, Senior Edificer Sythis, Harvest's Hand Eternal Witness Mesa Enchantress Satyr Enchanter Verduran Enchantress Archon of Sun's Grace Eidolon of Blossoms Sun Titan Gisela, Blade of Goldnight Instants (8) Enlightened Tutor Swords to Plowshares Sejiri Shelter Unexpectedly Absent Beast Within Generous Gift Krosan Grip Faith's Reward Sorceries (11) Shatterskull Smashing Bala Ged Recovery Cultivate Idyllic Tutor Kodama's Reach Retether Seize the Day Three Dreams Winds of Rath Austere Command Emeria's Call Enchantments (27) Ethereal Armor Flickering Ward Hyena Umbra Rancor Spider Umbra Utopia Sprawl Wild Growth All That Glitters Daybreak Coronet Fertile Ground Spirit Mantle Sterling Grove Ancestral Mask Armadillo Cloak Battle Mastery Enchantress's Presence Gauntlets of Light Oblivion Ring Shield of the Oversoul Snake Umbra Unquestioned Authority Angelic Destiny Bear Umbra Hallowed Haunting Sage's Reverie Runes of the Deus Sigil of the Empty Throne Artifacts (1) Lands (34) City of Brass Clifftop Retreat Command Tower Contested Cliffs Copperline Gorge Evolving Wilds Fire-Lit Thicket Forest x4 Jungle Shrine Krosan Verge Mosswort Bridge Mountain x2 Okina, Temple to the Grandfathers Plains x3 Razorverge Thicket Reliquary Tower Rootbound Crag Sacred Foundry Shinka, the Bloodsoaked Keep Spinerock Knoll Stirring Wildwood Stomping Ground Sunhome, Fortress of the Legion Sunpetal Grove Temple Garden Temple of the False God Terramorphic Expanse Thespian's Stage This is an enchantment deck with the primary goal to build the biggest and baddest creature on the board, and potentially kill more than one player a turn

Behind it, an intricate mandala-style pattern deepens the cards symbolic, ceremonial feel
Most of them are Amethyst, but other colors do it with their own spinthe Amber ink Rapunzel - Gifted Artist lets you draw whenever you remove damage counters from one of your characters, while fellow Amber card Julieta Madrigal lets you do so when you play her and "Healing Touch" lets you do so after you remove four damage counters from one of your characters