If you can drop it early, it can be very strong
With a clock on your decisions, you have to be able to quickly identify and evaluate the cards in the pack, as well as read the signals sent to you by your fellow drafters
If this card is sent to the GY to activate a WATER monster's effect: Special Summon 1 Level 4 or lower "Atlantean" or "Mermail" monster from your Deck, except "Mermail Shadow Squad", also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters
For example, once we get some "draw a second card" creatures on the battlefield, it's usually best to cast Consider during our turn even though it's an instant since it, plus our draw step, will give us the two cards we need to trigger all of our payoffs
You dont have to risk having Illuminate History be a bad draw, because it can live in the sideboard until you need a way to refuel or get rid of extra lands
Incite Hysteria is hilarious in a very subtle kind of way