In the simplest case, we have a 50-50 split, where half the cards in your deck are worthless, and by extension, the other half are worth "two cards" each Thus, scry 2 has 4 equally likely outcomes: a
It can counter cards efficiently on its own, but the trick is that it gets better the more faeries you play
Additionally, there are also promotional packs that feature guaranteed gold card drops
You get a 4-for-1 and don't feel bad casting it from your hand or for it's flashback cost, and you're likely to have other spirits too -- especially in Lorehold
Is this what determines a card's power
(Important) When getting a Pokemon, the player declares "Poke-Catch!"