This deck's themes revolve around leaders of militant factions and their soldiers, as well as wasteland raiders
You can't choose multiple creature types, such as "Lizard Wizard." Card types such as artifact can't be chosen, nor can subtypes that aren't creature types, such as Jace, Vehicle, or Treasure
Short version: in the current Standard environment, play Sphere of the Suns if you want to play 4-drops early, play Koth of the Hammer if you want to play 6-drops early or get a lot of mana for a big X spell
Very pretty
Each player sacrifices a creature, and you draw two cards for each creature you control that died this turn
Decks that were already strong could now beat you in a whole range of new ways without ever having to tap out for more than a three mana-creature, and once that creature was on the table it felt like it both dramatically slowed your ability to attack and made the situation worse on a continual basis as every turn that went by meant another card (or often cards) available to the opponent to make Dr