(8+, 2-4 players) No Thanks In this English-language version of the German game Geschenkt, players compete to have the lowest score at the end of the game
Whether playing with a friend or competing in an official Play
Virtue of Knowledge would no doubt benefit from cards with "enter the battlefield" and other similar triggered abilities
When the game decides to do a random trade, it will randomly select one of the cards the player is able to give away (each with equal probability, ignoring imperfections in the RNG and its utilisation), randomly select one of the cards the opponent is willing to part with, and then offer to trade those two cards
Now "most of" a Negate's worth of value for the cost of a Negate isn't going to light too many holiday candles (Roman or otherwise)
*The contents of the prizes are subject to change or cancellation without prior notice