Wrap Up Tangled Colony | Illustration by Filip Burburan Regardless of which Rat you prefer, this approach feels stronger than something like Shadowborn Apostle because every rat you play actually impacts the board
Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand
Effectively protect your card from bending, fading, and scratching
Essentially, think of a format that shrinks the game board to three monsters and spell/trap cards each, reduces life points and costs for summoning, and sprinkles in character abilities
For the most part, youll probably shipping one to two cards, and probably in a PWE
In terms of Standard, things are tricky since the mechanics of the set are oddly slow