Its an argument Rosewater has made several times on Blogatog recently, and theres definitely some logic to it
Foresee becomes draw six
Of course, while her eminence ability is the eyebrow-raiser, her other ability is the one that can end games quickly with some spicy combos, as tapping five untapped Wizards to force the target player to lose seven life is pretty trivial in the right circumstances
Heroes in a Half Shell is a 5-color typal card appropriately for mutants, ninjas, and turtles
The single player story looks as rich and colourful as it has ever been, and this time we are following Garruk Wildspeaker who emarks upon on a quest to visit a pyromancer named Chandra, but instead finds Liliana (a Planeswalker skilled in necromancy) waiting for him
But if there is one consistent thing that WoTC manages to do, it is that you can be generally sure that the card designs will always attempt to be as faithful to the material as they can realistically be, mechanically and art-wise