With so many Inventor cards included, the "Hiro Hamada - Team Leader" card will be a must-have with its ability to give +1 Resist to all Inventors if Hiro is in play
All locations have a Willpower value (they can also be challenged), a Lore value, and a Move cost (how much ink must be spent to put one of your characters there)
Both of these Locations don't have a unique ability, but they ease the player into using them by being cheap, ink cost-wise, while also gaining you one lore at the start of your turn, so long as the locations stay on the field
each Play Booster contains: 14 Magic: The Gathering cards 1-4 cards of rarity Rare of higher 3-6 Uncommon cards 6-9 Common cards 1 Land card (Traditional Foil Land replaces a Land in 20% of boosters) 1 card of any rarity is Traditional Foil
Introduction of 'Locations' Card Type This expansion debuts the Locations card type, allowing players to interact with the game board in new ways, introducing fresh strategic opportunities
Set Six Emerald And Sapphire Starter Deck Azurite Sea Big Hero Six plays a big role in this starter deck as the whole crew has at least one card variant tucked away in this Emerald/Sapphire deck