Decks that rely on stalling tactics or defensive strategies to set up their combos would find this card useful for both protecting their Life Points and replenishing their hand
The only way opponents can reliably remove him from play is through effects that place him back in your hand or deck or Trash effects
(3) If this Synchro Summoned card in its owner's control leaves the field: You can target 1 DARK or WATER monster in your GY or banishment, except "Sharpedo, Abyssal Predator"
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(Don't apply Weakness and Resistance for Benched Pokmon.) Weakness: Water Resistance: none Retreat: 1 Charizard ex - Darkness - 330 HP Pokmon - Stage 2 - Evolves from Charmeleon Tera As long as this Pokmon is on your Bench, prevent all damage done to this Pokmon by attacks (both yours and your opponents)
Chaos: Whenever you roll Chaos, each other player sacrifices a nonland permanent