I've also seen a few mentions of Vivi Ornitier, but we'll have to see if it's fast enough to keep up with the current meta
The reason rarity matters has nothing to do with deck building in Disney Lorcana or even gameplay, but rather it determines what cards players will get from a booster pack

This a quick guide for matches in best-of-three games, but they dont all apply to the new two-game format: Players determine who goes first randomly and the winner chooses who will go first most will roll two dice each, highest wins Each player shuffles their deck, then offers it to their opponent to cut their deck Players draw seven cards, get one chance to alter their hand, then shuffle and offer the cut again In the second game, the player who lost the first gets to choose who goes first, and players repeat the other steps If there is a third game, the player who lost the second one gets to choose who goes first If players are still in a game at 50 minutes, the game goes into the end-of-match procedure There are five turns, with the current player starting on turn zero When they pass their turn, the opponent is on turn 1 rounds progress like this If a player wins before the end of the five turns, no more games are played and you report wins and losses as normal At the end of turn five, if no one wins that game, that game isnt counted Count all finished games If one player has more game wins (1-0) they win the match

Because when you do, every Puppy-tagged card in your discard pile gets dumped straight into your Inkwell
For instance, Ariel, Whoseit Collectors ability to unexert whenever an Item is played is much more powerful than Merlin, Self-Appointed Mentors Support keyword, despite both costing four ink, questing for one lore, and being Sapphire cards
Disney Lorcana s latest set, Wilds Unknown , is shaping up to be the biggest yet for 2026