The more card search we get in Lorcana, the more interesting deck building will become, making it easier to find specific techs when needed, and making it easier to interact with opposing strategies
No need to worry about store hours or availability
A creature phased out by The Moment doesn't phase in during its controller's untap step as normal
The Crystal Cycle Taking a cue from the cycle of Medallions, we have the cycle of Crystals, which at least casual EDH decks will be interested in playing
Upon entering the battlefield, it grants two life, and after dying, it returns with a -1/-1 counter to grant an additional two life
She gains a loyalty counter to create a 1/1 creature token (which automatically becomes two), she adds a +1/+1 counter on all of your creatures AND gives them flying until your next turn (all for free), or she can sacrifice three loyalty counters to destroy a target creature of mana value three or greater