On the other hand, creatures with flying cant block creatures with horsemanship because (as we all know) dragons, angels, and demons will just stare blankly as you ride past them
Will require some testing
How you have actual proof that Caterpie is awful
There are even three Commander staples included as a nod to the importance of Commander, though this product isnt quite intended for Commander
Obviously, since their first ability isnt remarkable at all, we can gloss right over that and look at whats important
--- # Typical Game Flow ### Early Game - Ramp with Sol Ring / Cultivate - Deploy small Insects (Scute Mob, Caustic Caterpillar) - Start milling with Grist ### Mid Game - Build a wide board - Use Grist to control threats - Drop Izoni or Hornet Queen for massive value ### Late Game - Overwhelm opponents with tokens - Recur threats with Zask - Grind through removal with graveyard recursion --- # Overall Power Level This deck sits comfortably in the **casual to mid-power Commander range (around 67/10)**