We cant really judge the new commanders from the Final Fantasy X Magic: The Gathering crossover decks without seeing the decks first
The main line of play is simple but powerful: develop ink early with Sapphire, then drop mid-to-late-game glimmers that generate Lore more efficiently
The cards in these inks are generally a bit more straightforward than some others, and are good at gathering Lore, while also protecting against opponent attacks
Yet, I've found that the deck hits far more than it misses
As your opponents cast spells, theyll trigger Esper Sentinels ability, allowing you to draw a card unless they pay mana equal to the Sentinels power
These glimmerssome familiar, some fantasticwill help you as you race across Lorcana to find and collect missing pieces of lore