The disjointedness is further exacerbated because Kanan actually moves her mouth at times when responding to dialogue, but its all completely silent
Since Ghired enters the battlefield with a 4/4, youll usually have a good one to copy
And you can sacrifice other Treasures for a ton of mana and you can run this in a Treasure-matters deck all day long
The consistency with which sacrifice gets built into these set mechanics means theres new, pushed support cards being printed for the archetype all the time
Both of these reward you for playing Merfolk and both generate a ton of card advantage and +1/+1 counters, but despite these similarities there's some key differences: Hakbal of the Surging Soul is one of the most powerful explore engines in the game: you can easily explore 4+ times per turn with very little setup
For example, if the creature that died is a token or the creature card leaves the graveyard later in the turn, you can still cast Ebondeath, Dracolich