Something like Be Prepared or Grab Your Sword would be one of the few ways available to deal with this card
Suffice to say, the variants are at their best when the character is reinvented in a wondrous and unexpected way, as opposed to being given a palette swap
Jumbo Cactuar Basically a 'win the game' card Deals 10K damage Pair with indestructible/hexproof Jumbo Cactuars 10,000 Needles ability is not only a total flavor win but is also one of the wildest pieces of rules text Ive ever seen on a Magic card
The typical cactuar uses a move called 1,000 Needles, which deals a static 1,000 points of damage, but the jumbo-sized cactuar has ten times the amount of spinesand ten times the amount of pain
Summon: Anima (Borderless) (FIN-364) - FINAL FANTASY Foil Summon: Anima (Borderless) (FIN-364) - FINAL FANTASY Foil Wizards of the Coast [I] [II] [III] [IV] Menace Pain You draw a card and you lose 1 life
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