Also, at end of turn, we create a lousy 1/1 Spirit token, although at least it flies
so if youre going heavily in on Mutate and want some multicolored rewards, youll have an easier time if your mana can support at least an enemy color splash
Compare this with the original Symbol Sheet for my old blanks: With the old Symbol Sheet, you had to manually cut-and-paste in the symbols where you needed to, which definitely involved a lot of needless work trying to align them with one another for attacks, weakness/resistance, etc
When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled
Besides, its no use having no maximum hand size if you dont have the mana to play those cards (thanks, Kruphix, God of Horizons) or the ability to cheat them out
Selfless Squire Selfless Squire rewards your Fog with a massive beater, though a lack of combat-oriented keywords makes it rather impressive