This list is specifically rating the quality of the cards that you play so as to check the life gain box in your deck construction
Firebending allows you to gain mana whenever the target creature attacks, while Airbending allows you to temporarily exile permanents before bringing them back for 2 generic mana
Just like in the example above, the ability will be countered
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If a permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead
Both of these cards feel true to the power level of the characters in the mythos of Magic: The Gathering, and its nice to see how both were corrupted by power in their own way in card form, becoming something inhuman in the process