Hopefully, the info was helpful to you and youve got a better sense of how to go about collecting and using these cards
In Limited, where mana bases are already quite weak, these lands can be more liability than asset
Some targeted removal, like Baleful Mastery, Path to Exile, Make an Example, and Excavation Technique, can double as selective group hug
Is Wizards of the Coast milking the game for all it is worth, or are these kinds of products good for the game
Opening the game with more than one could land someone in easy burn range before the game even started, and it also made lopsided games even worse
Optionally grab a creature from opponents graveyard and put it into play with haste (it will be removed from game at the end of turn)