Its especially important in EDH, where you need to outvalue three other players and games go really, really long
Of course, with new game mechanics, keywords, and more powerful cards (and card types) added into the game over the years, the likelihood of players actually wanting to build and use a deck with older cards is very low
Izzet Affinity (6.1% of the Winner's Metagame) 4 Fiery Islet 4 Spirebluff Canal 4 Urza's Saga 4 Kappa Cannoneer 4 Pinnacle Emissary 4 Engineered Explosives 4 Mishra's Bauble 4 Mox Opal 4 Weapons Manufacturing 3 Sink into Stupor 3 Tormod's Crypt 3 Metallic Rebuke 3 Claws of Gix 2 Emry, Lurker of the Loch 2 Arcbound Ravager 1 Island 1 Shadowspear 1 Steam Vents 1 Pithing Needle 1 Welding Jar 1 Aether Spellbomb 1 Skateboard 1 Shivan Reef 3 Damping Sphere 2 Whipflare 2 Galvanic Blast 2 Mystical Dispute 2 Consign to Memory 1 Grafdigger's Cage 1 Force of Negation 1 Vexing Bauble 1 Emry, Lurker of the Loch As the name implies, Izzet Affinity thrives on artifact synergies, quickly enabling metalcraft for explosive starts
Its like a black version of Minds Dilation
Overall, it's a much more versatile batch of cards than this grab-bag of Hatsune Miku planeswalkers - some are good in Commander, but you also have the Modern card Living End, as well Careful Study, which sees a little bit of Legacy and Pauper play
youre gaining a team truly invested in your success and growth